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Showing posts with label iOS. Show all posts
Showing posts with label iOS. Show all posts

Saturday, July 14, 2018

Developer tips - Visual Studio - Apple iOS erase certificates

Disclaimer !
This article is based on tests/research/finding at April 2018. Things can change.


Sometime is better to clean up the mess of certificates used by Xamarin for Apple iOS development.
Here what to do based on my experience.

Normally the certificates are generated/maintained on the Apple Developer website.


Saturday, April 14, 2018

Developer tips - Visual Studio - plist files

Disclaimer !
This article is based on tests/research/finding at April 2018. Things can change.


A project in Visual Studio that involve Apple iOS has some configurations saved in files ending with the .plist suffix.
These files are Property List files.

These files, combined with the project setting, contribute to set up the application configuration that need to match the content of the Provisioning profile.

However the files "per se" contains only few XML lines.

Developer tips - Visual Studio - Apple iOS development types of build

Disclaimer !
This article is based on tests/research/finding at April 2018. Things can change.

 
Apple iOS can be a very complicated environment, especially if Xamarin is involved (Visual Studio on Mac).
This article is part of a small collection of notes about some things that usually annoy the developers :) (me)

Ok ok, these are just some notes for me to remember some annoying things

Developer tips - Visual Studio - Apple iOS certificates

Disclaimer !
This article is based on tests/research/finding at April 2018. Things can change.

 
In order to develop code for iOS (or also Mac) you need to have certificates and provisioning profiles from Apple.
In other words the application will be able to be installed and run on the device ONLY if Apple recognize the certificate.
The certificates are so a very intimate and integral part of the development and preparation of an app for iOS.

Friday, February 9, 2018

Developer tips - loading iOS apps directly

Sometime is quite useful to be able to load an iOS app under development on a phone directly, without passing for the Apple store.

On the latest version of iTune it was removed the possibility to load directly an app.

If you have a Mac with  macOS High Sierra Version 10.13.3 it is very possible your iTune will not allow you to load an app directly to an iPhone connected via USB.

Developer tips - Visual Studio - workarounds

Ok, let me start with I didn't choose to use Visual Studio !!  ðŸ˜›
But sometime is the pain that choose you.

In my case I'm using Visual Studio 7.4 on a Mac in order to develop apps Android and iOS in C# (old Xamarin).

This article contains some tips I discovered that can be useful if somebody else has the pain to use 'that'.
Of course this article is working in progress, expect updates.